![]() You know, around the same time flow and Braid were kicking off the still-churning movement of indie games getting prime downloadable real estate on high-tech, HD consoles. ![]() You poke and prod until a tangible direction falls out, the code is broken open, you’re rewarded with a cut-scene or another worm thing, and you move on.īasically, Hohokum would’ve been a lot more impressive in 2007. You play a stringy worm thing, and you glide around several beautiful levels with loose (very loose) instruction. Hohokum is gorgeous, stuffed with elaborate landscapes and bright construction-paper colors.
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